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| '''Bandit Caves''' Located in The Red Bluffs is a hideout for bandits. | | '''Bandit Caves''' Located in The Red Bluffs is a hideout for bandits. |
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| [[File:Bandit-caves.png|500px|thumb|right|A view outside of the bandit caves.]]
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| [[File:Bandit_caves.png|500px|thumb|right|A view inside the bandit caves.]] | | [[File:Bandit_caves.png|500px|thumb|right|A view inside the bandit caves.]] |
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| ! ''' Types of Monsters: ''' | | ! ''' Types of Monsters: ''' |
| |[Human] | | |[[Human]] |
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| ! ''' Notable NPCs: ''' | | ! ''' Notable NPCs: ''' |
| | [[Bandit Boss]], [[Bandit]], [[Sludge Dankmire]], [[A Goblin Captain]], [[Goblin Warlord]], [[The Goblin King]], [[Slime Elemental]], [[Gelatinous Cube]] | | | [[Bandit Boss]], [[Bandit]], [[Bandit Hustler]] |
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| ! ''' Unique Items: ''' | | ! ''' Unique Items: ''' |
| | {{:Beaded Slime Necklace}}, [[Blackened Alloy Armor Set]], {{:Blackened Alloy Bastard Sword}}, {{:Blackened Alloy Coif}}, {{:Black Alloy Girdle}}, {{:Blackened Alloy Longsword}}, {{:Blackened Iron Eye Totem}}, {{:Black Iron Medallion}}, {{:Black Alloy Medallion}}, {{:Bone Totem}}, {{:Cat Skull Cap}}, {{:Evil Eye Lens}}, {{:Fractured Femur}}, {{:Goblin Sticker}}, [[Dark Muslin Armor Set]], {{:Grotesque Alloy Mask}}, {{:Icon of the Constant}}, {{:Onyx Ring}}, {{:Orb of Slime}}, {{:Polished Bone Bracelet}}, {{:Ring of Slime}}, {{:Sleek Black Cape}}, {{:Sporali Defender's Blade}}, {{:Sporali Gloves}}, {{:Sporestrand Shield}}, | | | {{:Bandit Gloves}}, {{:Bandit Vest}}, {{:Bandit Captains Vest}}, {{:Bandit Bandana}},{{:Bandit Headband}} ,{{:Oiled Leather Sleeves}} |
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| ! ''' Adjacent Zones: ''' | | ! ''' Quest Items: ''' |
| | [[Misty Thicket]], [[Gorge of King Xorbb]] | | | {{:Bandit's Insignia}} |
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| ! ''' Name in /who: ''' | | ! ''' Crafting Supplies: ''' |
| |runnyeye | | | {{:Iron Ore}}, {{:Gold Ore}},{{:Flawless Sapphire}}, {{:Flawless Ruby}}, {{:Flawless Emerald}}, {{:Flawless Onyx}}, {{:Flawless Topaz}} |
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| ! ''' [[Zone Spawn Timer]]: '''
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| |22:00
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| ! '''Succor/Evacuate:'''
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| | -109, -22 (Zone line to Gorge of King Xorbb)
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| ! [[Recommended Levels and ZEM List | ZEM]] ''' Value:'''
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| |<s>100 (133%)</s> '''128 (171%)'''
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| |}
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| |}
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| == Revamp Note ==
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| :''See [[Players:EQLive Timeline]]'' | |
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| Revamped with Sporali and Blackened Alloy Armor. Live date: May 2001.
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| Pre-revamp this zone was called "Clan RunnyEye" and post-revamp it is "RunnyEye Citadel".
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| Runnyeye 2.0 content should be marked with [[:Template:WarrensFearHateRevamp Era]] (occured at roughly the same time).
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| [[Blackened Iron Armor]]
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| '''This zone may need more cleanup to separate out these two eras. Use [[:Category:Clan Runnyeye]] for pre-revamp quests/items/NPCs, and [[:Category:RunnyEye Citadel]] for post-revamp.'''
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| == Map ==
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| | ! ''' Adjacent Scenes: ''' |
| [[Image:runnyeye1.jpg|right|border]] | | | [[The Red Bluff]] |
| '''Level One
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| * No points of interest
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| |}
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| |style="background:#f0f0ff;padding:10px;"|
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| [[Image:runnyeye2.jpg|right|border]]
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| '''Level Two
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| * 1. [[Slime Elemental]] who drops [[Ring of Slime]] and [[Orb of Slime]] (Rare), also [[Beaded Slime Necklace]] (Rare)
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| * 2. Giant Snakes
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| * 3. [[an Evil Eye prisoner]] who drops [[Onyx Ring]], [[Polished Bone Bracelet]], [[Polished Bone Hoop]], and [[Evil Eye Lens]] and "Door" to First Level
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| * 4. Blood Room. [[An Evil Eye]] spawns here as well. Casts 150DD nuke, root, Malise, and a DOT.
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| * 5. [[a Goblin Knight]] who drops [[Blackened Iron Bastard Sword]] (Common)
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| |}
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| |style="background:#f0f0ff;padding:10px;"|
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| [[Image:runnyeye3.jpg|right|border]]
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| '''Level Three
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| * 1. Goblin Shaman Area
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| * 2. Goblin Overseer Area
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| |} | | |} |
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| |style="background:#f0f0ff;padding:10px;"|
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| [[Image:runnyeye4.jpg|right|border]]
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| '''Level Four
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| * 1. Bar with Goblin Merchants selling Baking Supplies and Alcohol, and Goblin Bartender and [[Battlewizard Unak]] may spawn here
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| * 2. One possible spawn location of [[Lord Pickclaw]] who drops [[Black Alloy Medallion]] and [[Blackened Alloy Coif]] and other loot <strike>and [[A Goblin Captain]] who drops [[Fractured Femur]] (Common)</strike>.[https://wiki.project1999.com/File:LP_room_2.png].
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| * 3. [[The Goblin King]] drops [[Blackened Iron Armor]] or [[Black Iron Medallion]] (Common) and [[Blackened Iron Crown]] or [[Grotesque Mask]] (Rare) [[Battlelord Paluk]] who drops [[Blackened Alloy Bastard Sword]] may spawn here. Also rarely [[A Goblin Warlord]] spawns here, as does [[Borxx]].
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| * 4. Underwater Tunnel with [[Gelatinous Cube]] which drops [[Cat Skull Cap]] (Common) and [[Sludge Dankmire]] who drops [[Icon of the Constant]] (Common) and [[Blackened Iron Eye Totem]] (Rare)
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| * 5. Bank
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| * 6. Jail
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| * 7. Wood Room
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| * 8. [[Goblin Warlord]] who drops [[Blackened Iron Armor]] (Common), [[Black Iron Medallion]] (rare) or [[Sleek Black Cape]] (Rare)
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| Note: [[Lord Pickclaw]], [[Battlewizard Unak]], and [[Battlelord Paluk]] do not have a single spawn location can spawn in many different places around Level 4 in place of other static spawns.
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| |} | | |} |
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| == Dangers ==
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| This dungeon is one of the most confusing and twisted of all the dungeons. Travelling through it requires a good sense of direction, because the tunnel weaves and splits at many points throughout its journey. The upper level is fairly straightforward, and inhabited by the lower level goblins of the Citadel, including the occasional goblin worker, and are relatively safe for the lower level adventurer.
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| Lower down the dungeon becomes even more confusing, as many rooms have multiple intersections with other rooms in the area, making it hard to find your way to a point or away from a particularly nasty critter. Few people travel deep into this dungeon without a strong group backing them up.
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| The inhabitants of the lower levels also make the area difficult to adventure in. Goblins must spend a great deal of their time training spellcasters among their ranks, since more than half of the monsters that you will encounter deep down are some sort of shaman, with the occasional wizard thrown in. Add this to the fact that they are only rarely found by themselves, more commonly in groups of 3 or 4, make this area that much more dangerous, and practically mandate hunting with a group.
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| The most dangerous feature of the dungeon is, however, the evil eyes. They are regularly found in the lower levels in various rooms, and can be heard because they make a sick, sticky sound as their eye opens and closes. They are much higher level than the local goblins, as well, so you must keep your eyes peeled when hunting goblins that one of these doesn't appear, because it's a long way to the top. Probably the most dangerous behavior these creatures exhibit, however, is that they will occasionally wander all the way to the top. I believe this happens when they are trained up there from below, but they might well do this on their own. For the lower level characters at the top of the dungeon, they are very lethal. With only one spell, one of them killed my fully healed 10th level ranger as he fled to the exit. If you ever see "Evil eye begins to cast a spell." in your chat window, my advice is to zone and zone fast.
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| == Benefits ==
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| This zone is blessed with an abundance of goblins, which are separated quite well by level between the various levels. The lower level goblins (7th and 8th) live on the upper level and stay there, wandering back and forth, and are usually not in groups so can be soloed well. The higher level goblins are in the second level and usually come in groups. This means that they must be hunted in groups but are separated into their own rooms and so the pulls are fairly predictable. I've never seen a train in Runnyeye like you would see in Blackburrow or some of the other places.
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| There are also some neat items that can be found in this dungeon. The throne room area has monsters that possess Blackened Iron Armor, which adds to strength and looks very cool. Also, the evil eyes are a big draw to this area, and the evil eye that spawns the lens for the Staff of the Observer lives in this zone.
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| Also, there is a bank in Runnyeye. Yes, a bank. You can go there, change in coppers, and go hunting some more. '''Bank will Bank with Max KOS'''
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| == Traveling To and From Runnyeye Citadel ==
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| There are two entrances to Runnyeye, both of which are fairly close to one another. The first entrance from [[Misty Thicket]] includes a long, relatively safe, tunnel into the zone. Only very rarely do goblins venture down this path.
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| Keeping directly to the right will take you quickly to the entrance to the [[Gorge of King Xorbb]], which is readily identifiable by the stakes with the human heads and the large "Keep Out" written in blood on the wall opposite the entrance. This is a very quick escape from trains who may happen to be following you from the second level...
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| == What's in this zone? ==
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| === Post-Revamp ===
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| {{Special:DynamicZoneList/RunnyEye Citadel}}
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| === Pre-Revamp (no longer active on p99) ===
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| {{Special:DynamicZoneList/Clan Runnyeye}}
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| [[Category:Zones]] | | [[Category:Scenes]] |
| [[Category:Loc Mapped]]
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