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|= for a set amount of time you're next aimed shot will deal 10 more damage.| class = * Hunter | | spellname = Hunters_Mark | ||
| spellicon = Hunters_Mark | |||
| description = Mark your target and cast an offensive spell on a single target enemy while debuffing them for block, parry, evade and dodge ratings while also buffing you the same amounts in return for a set amount of time. Additionally, for a set amount of time you're next aimed shot will deal 10 more damage. | |||
| class = * [[Hunter]] | |||
| slots = | |||
{{SpellSlotRow | 1 | Upon attacking strip your target and buff yourself with with magic for10 second(s)}} | |||
{{SpellSlotRow | 2 | Modifying stats: Hit Melee Bonus: 10 }} | |||
{{SpellSlotRow | 3 | Threat: 20}} | |||
| talents = <ul><li> | |||
[[Assassins Mark]] (Hunter) | |||
</li><li> [[Cataloged Target]] (Hunter) | |||
</li><li> [[Distracted Mark]] (Hunter) | |||
</li><li> [[Hunters Label]] (Hunter) | |||
</li><li> [[Identifying Mark]] (Hunter) | |||
</li><li> [[Mark of the Knight]] (Hunter) | |||
</li><li> [[Registered Target]] (Hunter) | |||
</li><li> [[Warriors Mark]] (Hunter) | |||
</li></ul> | |||
| magic_type = Magic | |||
| stamina = 5 | |||
| interuptable = False | |||
| mana = 2 | |||
| range = 50 | |||
| casting_time = 0.4 | |||
| cooldown = 24 | |||
| target_type = Enemy | |||
| spell_type = Projectile | |||
| duration = N/A | |||
| tick = N/A | |||
<!--| soldby = <ul><li> [[None]]</li></ul> --> | |||
<!--| dropsfrom = <ul><li>[[None]]</li></ul> --> | |||
<!--| relatedquests = <ul><li>[[None]]</li></ul> --> | |||
}} | |||
[[Category:Hunter]] | |||